Pick-A-Path
Pick-A-Path is a series of 17 simple variable-plot books.


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The Dandee Diamond Mystery (1)- Your rich uncle has just died and left a very strange will. Someone is going to inherit the fabulous Dandee Diamond. But who? It could be you- if you're the first to fighure out your uncle's riddles and wacky clues.
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The Roller Coaster Ghost (2)- Who is haunting the roller coaster? Your father runs the brand-new Zooper Dooper, the world's biggest roller coaster, and you can have all the free rides you want. Wow! But on your very first ride, on the very last hill, something TERRIBLE happens- you discover that something or someone is haunting the Zooper Dooper. Could it be a real ghost? Are you brave enough to find out??
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The Great Baseball Championship (3)- Get ready for the most exciting game you have ever played! you are supposed to be playing in the Little League championship today. Tina, Billy, and the rest of your teammates are counting on you. But now you find yourself in a strange ball park. You don't know how you got here. The player are wearing shiny silver suits, and the parking lot is full of spaceships!
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The Amazing Bubblegum Caper (4)- Strange pink UFOs heading for earth. What are those strange pink UFOs that look like bubbles? Your friend Iggy says he knows what they are.
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The Super Trail Bike Race (5)- A fablous grand prize will go to the winner of this super bicycle race. You can travel the fifty kilometers racecourse on your bike or any other way, except by car. That's the only rule you have to follow. Just after the start of the race, you have an accident- your bike is out of action. Your best friend, Alana, thinks you can win together on her bike. What should you do?
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Mystery at Mockingbird Manor (6)- Adventure in the Rocky Mountains! Lots of famous people have checked into Mockingbird Manor, your grandfather's hotel in ski country. You would never have guessed that one of them could be a kidnapper. But someone in the hotel has pinned a mysterious note to your grandfather's door. And Grandfater is Missing! What should you do?
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The Fantastic Journey of the Space Shuttle Astra (7)- A Space Age adventure full of surprises with puzzles and mazes to solve along the way! It is the year 2020. You're aboard the space shuttle Astra. Lucia D'Evil, Public Enemy Number One, has just taken control and is piloting the shuttle to the planet Genevo. She plans to blow the planet up and then conquer the universe. You're horrified. Suddenely an asteroid hits the shuttle. Lucia is knocked unconscious. What should you do?
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The Magic Top Mystery (8)- MAgic and myster in this Pick-A-Path book! Thanks to the magic top you found in your box of cereal, you now have magic powers! That's why you are the only one in town who can solve the mystery of the missing plaster flamingos. Will you land on the (o) and have x-ray vision? oOr on the :) and become invisible? Or on the //> and be able to fly? Surprises with every spin!
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Jungle Adventure (9)- A quite vacation turns into a hair-raising adventure! You are visiting your Uncle Ned who runs the Jungle Adventure wild game park. You are about to take a ride on Uncle Ned's elephant, Sweet Pea, whan a shot rings out. Hunters are after the animals! And- oh-oh- the shot scares Sweet Pea and she takes off with you on her back. Suddenly you and Sweet Pea find yourselves on the banks of the dangerous Alligator River. What should you do?
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The Mystery of the Missing Mummy (10)- Mummy travel, Mummy roam, Time for mummy To go home. This mysterious message is all that's left in the coffin of the famous King Ram Mummy- someone has stolen the mummy from the museum! The museum director turns to you. "Go and call the police," she cries. You race out the door. A very tall man is running down the hall. What should you do?
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Dinosaur Adventure (11)- Your nutty Uncle Max invents a time travel machine- and YOU go hurtling back through time! To show you how his new time beamer works, Max beams a dinosaur up from 70 million years ago. But something goes wacky and suddenly you and Max and the dinosaur are all back in prehistoric times (help!). To make matters worse, the dinosaur runs off with the key to the time beamer. What do you do?
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The Ballerina Mystery (12)- This is your chance to be a ballet star- but someone is trying to stop you! You have dreamed of becoming a great ballerina when you grow up, but you might not have to wait that long. The National Ballet Company is going to choose one young dancer to star in a new ballet. You've beem invited to try out. You are just about to leave when the phone rings. "There's been a mistake," the voice on the phone says. "You can't try out after all." What will you do?
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The Secret of 13 (13)- You're just coming down from the dentist's office, minding you own business, when things start to get REALLY weird! You press the "Lobby" button, but the elevator stops on 13. As the ddor opens, bright lights blind you. Someone- you can't see who- hands you something. The doors slide shut. Who was that? Wat is this? Quick- do something!
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Rim the Rebel Robot (14)- A robot who throws garbage all over the kitchen, orders 99 scoops of ice cream, and runs off with your kid brother? You MADE him, why can't you CONTROL him? Your friends call you the Whiz Kid, and for good reason. You're such a mechanical genius that you've built yourself a robot! (With just a little help from a robat kit and your Uncle Max.) Max wants you to jeep RIM in the laboratory and run some tests. "You never know what could go wrong," he warns. What do you think?
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The Hot Dog Gang Caper (15)- It all adds up, all right- to trouble. You run your fingers through the cash. It feels good. It feels so rich. What are you going to do?
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Adventure at Camp Schoonover (16)- Campfires, mountain hikes, sleeping under the stars... summer camp is just what you expected. Or is it? Your counsellor has sent you off to gather firewood, and you're in the woods all by yourself. The woods sure are quiet, you think. You wonder if it's true that you're camping on top of an ancient Indian burial ground. Spoo-oo-ky! Suddenly you hear voices. Could it be somkeone in trouble? Could it be ghosts?
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Murf the Monster (17)- You've got a new friend- he's got bulging eyes, pointy ears, a pot belly... and he comes from outer space! It's late one summer night. You and your brother Jake are outside, sitting peacefully on a rock, watching a meteor shower. Suddenly the whole sky lights up and one bright streak of light flases into the creek below. Could it be a fallen meteor? Maybe it's a flying saucer! "You don't believe in that stuff, do you?" says Jake. "Let's just go home."

 

 


© Brett Easterbrook 1997-