Nintendo Adventure Books
Nintendo Adventure Books is a series of 12 simple variable-plot books based on the cartoon series Mario Brothers (which in turn is based on a video game etc).

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Double Trouble (1)- Mayhem in the Mushroom Kingdom. Mario needs your help! Fighting the evil Koopas is all in a day's work for the heroic plumber from Brooklyn. But when King Bowser Koopa concocts a double-dealing plot to take over the Mushroom Kingdom, Mario finds out that double trouble is not double fun. As in all Nintendo Adventure Book, you control the action. Only you can make the choises that allow Mario to beat Bowser and the dreaded Koopa Kids. Help him crack codes, solve puzzles, conquer mazes, and subdue enemies. You and Mario must outwit the Koopas at their own game- or go down in final defeat!
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Leaping Lizards (2)- The mushroom is hopping mad. When his Royal Highness is turned into a rabbit by the devious Morton Koopa, only one plumber can save him. Luigi leaps into action to save the King from a life of holpess hopping- and almost becomes a Koopa casualty himself! As in all Nintendo Adventure Book, you control the action. Only you can make the choises that allow Luigi to beat Morton and the rest of the Koopa Kids. Help him crack codes, solve puzzles, conquer mazes, and subdue enemies. You and Luigi must outwit the Koopas at their own game- or go down in final defeat!
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Monster Mix-Up (3)- What has the head of a koopa troopa and the body of a cheep-chep? One of King Bowser Koopa's new mega-monsters, that's what. Mario discovers that Bowser is making new improvemend Koopa creations by combining Mushroom Kingdom royals with his own creepy creatures. When Mario tries to stop him, the Mario Bros. get mixed-up in ways they never dreamed possible! As in all Nintendo Adventure Book, you control the action. Only you can make the choises that allow Mario to beat Bowser, Lemmy Koopa, and their fendish accomplice, the Monster Mixer. Help him crack codes, solve puzzles, conquer mazes, and subdue enemies. You and Mario must outwit Koopas at their own game- or go down in final defeat!
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Koopa Capers (4)-
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Archway Cover
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Mammoth Cover
Pipe Down! (5)- Something sinister is afoot. When Princess Toadstool tries on a new pair of red hightopped sneakers, the shoes suddenly dash from the room with the Princess still in them. Her Highness has been kidnapped by Ludwig von Koopa to star in his basketball ballet. Unless Mario and Luigi rescue the Princess, she will be doomed to a life of dribbles and dunks! As in all Nintendo Adventure Book, you control the action. Only you can make the choises that allow Mario and Luigi to outplay Ludwig von Koopa and rescue the Princess. Help them crack codes, solve puzzles, conquer mazes, and subdue enemies. You and the Mario Bros. must outwit the Koopas at their own game- or go down in final defeat!
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Doors of Doom (6)-
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Dinosaur Dilemma (7)- Flying duo battles Koopa Clan. Mario and his new dinosaur friend, Yoshi, fly across Dinosaur Land to save Yoshi's homeland from the dreaded Koopa Clan. Browser's armies have invaded the peaceful kingdom of dinosaurs, threatening Yoshi's friends and family with total extinction! As in all Nintendo Adventure Book, you control the action. Only you can make the choises that allow Mario and Yoshi to overcome the perils they face on the rocky shores of Dinosaur Land. Help them crack codes, solve puzzles, conquer mazes, and subdue enemies. Together, you must outwit ta whole new collection of Koopa creeps- or go down in final defeat!
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Flown the Koopa (8)-
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The Crystal Trap (9)-
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The Shadow Prince (10)-
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Unjust Desserts (11)-
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Brain Drain (12)-

 

 


© Brett Easterbrook 1997-