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Secret of White Monks Abbey (1)- Find the clues, take the decisions- You decide. You can solve the mystery- but it won't be easy! You are the investigator. You search for the evidence. You make the decisions. You take the risks. You might solve the mystery- or you might fail. Only you can decide- and make a different story every time. Cowled figures, eerie noises, unearthly lights. Do they add up to a haunted abbey or do they conceal something mare sinister?
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The Mind Master (2)- Find the clues, take the decisions- You decide. You can solve the mystery- but it won't be easy! You are the investigator. You search for the evidence. You make the decisions. You take the risks. You might solve the mystery- or you might fail. Only you can decide- and make a different story every time. What is the connection between a spate of major crimes and a peaceful luxury health farm?
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Secret of the March (3)- Find the clues, take the decisions- You decide. You can solve the mystery- but it won't be easy! You are the investigator. You search for the evidence. You make the decisions. You take the risks. You might solve the mystery- or you might fail. Only you can decide- and make a different story every time. Where have all the birds gone? Why are the fish dying? What is the secret of the loney marsh?
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The Haunted Playhouse (4)- Find the clues, take the decisions- You decide. You can solve the mystery- but it won't be easy! You are the investigator. You search for the evidence. You make the decisions. You take the risks. You might solve the mystery- or you might fail. Only you can decide- and make a different story every time. What happens when the play's first night is delayed- by two hundred years?
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