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Creative Aspects

Creative Aspects put out a magazine "Drow", of which there seems to have been only one issue, which is a shame. This magazine is one of the best looking magazines I have seen, mostly due to the fact that it was designed by a profession graphic design studio. This magazine was produced in Western Australia, and I heard (not 100% sure) that is was set up by a gamer and financed by his father.


Drow Magazine Issue 1

Cover Issue #1
Volume 1, Number 1
December, 1992
Contents
The Underdark BeakonsAn introductory scenario for medium-high level AD&D characters concerning Drow and the Underdark.
New Lives, New Lands: PrologueFollowing the lives of two characters, Tahlan and Wotan. The first episode of a continuing saga set in the RuneQuest world of Glorantha.
The Search for EndStartling advances in quantum physics are about to cause fundamental changes in the Megatraveller universe (and possible our own).
Semiramis, Queen of AssyriaLook at one of the great forgotten rulers of antiquity.
Knights of the TempleA new Paladin kit for Second Edition AD&D
The Monastery of La SalleAbbot Aranach rebuilds an ancient fortress in the Forgotten Realms. A practical application for use with the Knights Temple kit.
Wargaming ReviewsWargaming news and reviews.
The Sculpted Mentality StormThink you've got what it takes to be a high-powered corporate operative in the cannibalistic world of Seattle 2050? All you have to do is pass a few simple tests...
PrimogenitureA short, disturbing scenario for Call of the Cthulhu: you can choose your friends, but not your family.
Other Points of Interest
Only one issue made, cost $5.95. The magazine has a high-gloss cover and is 56 pages long, counting the cover as page 1 and the back page as 56.

 

 

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My email address is Brett@arielarchives.com.